This game is part of a game feel tuning exercise for my Intro to Game Development class at the NYU Game Center. The game is presented as an example setup in which the player-controlled object behaves predictably and allows the player to navigate the play area.

Controls: WASD/Arrows to move

StatusPrototype
PlatformsHTML5
AuthorAaron
Made withUnity

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tuning.app.zip 14 MB