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Devlog
0.6.0 Controls & Accessibility
October 24, 2023
by
Aaron
This version concludes my push on input and control schemes for the time being. The overall goal was to arrive at a place where the game feels comfortable to play with a mouse, with a single hand on m...
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0.5.0 Experiments with mechanics and level design
October 14, 2023
by
Aaron
This version sees small steps toward features I’m planning for while still prioritizing exploring the ball mechanics and level layouts for playtesting. During this week’s playtests I wanted to see...
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0.4.0 -- Abilities & streamlined flow for testing
October 06, 2023
by
Aaron
This version streamlines the game flow and aims to implement features and fixes from the last round of playtesting. These changes ensure that a new player can play all of the content in around 5-10 mi...
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0.3.0 -- Playtesting & Simplification
October 02, 2023
by
Aaron
#Release Notes, #Playtesting
Changes: We’re back to the shooting input being swipe and not changing in rebound mode. Drag is still available as an option, but all input will be one or the other. O-hit bricks are available, with...
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0.2.0 -- Rebound mechanic & progression
October 02, 2023
by
Aaron
#Release Notes
This update adds a few gameplay tweaks: There’s now a title menu, though the only mode is still Endless Mode. Progression: Progress in Endless now proceeds through a number of deterministic levels b...
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